Jet Fighter School
Air Combat Simulator Tactics and Maneuvers
by Richard G. Sheffield
Zoom Maneuver from a Turn
| Situation: | You're in a hard-turning fight. You can't obtain an advantage and you're too close for a missile shot. Both you and your opponent are at low speed. The object here is to use your high thrust-to-weight ratio to perform a steep climb so that you can get enough distance between you and the enemy to use your missiles. |
| Maneuver: | • Fire your afterburners (1). |
| • Perform a very steep climb (2). | |
| • Continue until you've climbed 5000 feet or so. Throttle back your engines and perform a stall turn (3). | |
| • As soon as your opponent comes into view, fire a short-range missile. | |
| Note: | While climbing you may present your opponent with a good missile shot, so take an occasional look out the back. |
Your jet can perform a ballistic climb—use this advantage to put some distance between you and the enemy.

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