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Jet Fighter School II

More Training for Computer Fighter Pilots
by Richard G. Sheffield

Index

AAMs (Air-to-Air Missiles) 168
Ace II 183-87
advanced sequences 82-85
aerobatics 8, 31-69
aileron 3
aileron roll 18-19
air shows 11
air-to-air combat 127-32
air-to-ground attack 132-34
Aresti v, 71-75
Aresti, Count Jose L. 71
avalanche 11, 60-61
AWACS (Airborne Warning And Control System) 169
banked 3
barrel roll 6-7, 10, 20-21
basic maneuvers 15-30, 76-79
Beachey, Lincoln 4, 6-7
Bell, Alexander Graham 3
Bleriot, Louis 4
Blue Angels 90-91
Boelcke, Oswald 8-10
bomb burst 102-5
bounce attack 193
Brookins, Walter 4
chandelle 10, 28-29
Chinese loop 58-59
Chinese Silkworm missiles 135
Christmas, Dr. William 3
Chuck Yeager's Advanced Flight Trainer 195-200
climbing s 66-67
cluster bombs (CBU-87B) 140, 164
combat spread. See line abreast formation
competitive aerobatic flying 71
complete loop 6
compulsory sequences 80
crossing break 116-19
cross turn 87-88
Cuban eight 31-33
Curtiss, Glenn 3
descending bomb burst 104-5
descending half loop. See split-S
dirty configuration 86, 114
display flying 71
dive-bomb attack 133-34
diving aileron roll. See power-on spin
Doolittle, Jimmy 11
double avalanche 60-61
ECM (Electronic Counter Measures) system 168
EMV (Electro-Magnetic Visibility) bar 166
encumbered flight 132
English Sopwith 10-11
Exocet missile 135
F-4 Phantoms 142
F-15 Strike Eagle 127, 135-43
F-105 bombers 142
F/A-18 Hornet 136, 140
falling leaf spin 46
Fieseler, Gerhard 11-12
flat spin 11, 46
Fokker Albatross 10
four-point hesitation roll 42-43
freestyle 80
full forward stick 16
gear down flying. See dirty configuration
gun-only attacke 128
half loop 10
half roll 6
HARM (High Speed Anti-Radiation Missile) 167
harpoon missiles 164
head-on 360s 100-101
head-on loop 98-99
head-on pass 92-93
   bottom to bottom 94-95
   bottom to bottom, knifeedge 96-97
   canopy to canopy, knife edge 98
high-speed low-altitude pass 48-49
high-speed versus low-speed pass 106-7
hop 127
horizontal eight 32, 38-39
Hoxsey, Arch 5
HUD (Heads-Up Display) 165
Immelmann 9-10, 26-27
Immelmann, Max 8-9
in-place turn 87-88
intermediate sequences 80-81
inverted flight 48
inverted loop. See outside loop
inverted spin 46
Jet 175-81
Jet Combat Simulator 189-94
jinks 48
Johnstone, Ralph 5
knife-edge pass 62-63
lazy eight 30
lead pilot 87
line abreast formation 87 lomcovak 12-13
loop 16-17
   avalanche 60
   Chinese loop 58-59
   square loop 50-51
   square loop with a roll 52-53
low-level high-speed bombing 132
maverick missiles 164
missile evasion 128-29
missile's eye view command 152
Moisant, John 5
monoplane 6-7
Moorhouse, Will 5
mort 126
NAV (Navigation) cursor 133-34
negative G forces 36
negative G loop. See outside loop
Nikolaevich, Nesterov 6
90-degree banked turns 4
Operation Beach Blanket Bingo 140-41
Operation Bolo 142-43
Operation Red Flag 125
Operation Swift Kick 135-37
Operation Wild Weasel 137-39
opposing maneuvers 90
outside loop 7, 11, 36-37
outside turn 54-55
Pegoud, Adolphe 6
Parke, Wilfred 5 power-off spin 46-47
red flag training 125-34
reverse Cuban eight 34-35
right stick 16
roll on the top of a loop. See avalanche
S-dive 8
SAM (Surface to Air Missile) 133
sequence flying 71-86
   advanced 82-85
   basic 76-79
   compulsory 80
   intermediate 80-81
short-range missiles 128-29
side-by-side loops 115
   with crossing break 116-19
spin 5, 46-47
   kinds 46
spiral dive 4, 7
split turn 87, 89
split-S 10, 22-23
square loop 50-51
square loop with a roll 52-53
stall 5
stall turn 5, 24-25
Stealth Fighter 165-74
   fuel 169-70
   gliding 170
   medals 174
   promotions 173-74
   scoring system 172
   two-player system 169
Stealth Mission 149-64
Stuka dive bomber 12
sustained damage flight 129
tactical turn 87, 89
tandem aileron roll, one plane inverted 120-21
tandem maneuvers 87-90
tandem pass 108-14
   bottom to bottom 108-9
   dirty configuration 114
   four-point roll 112-13
   top to top 110-11
thread the needle 167
360-degree banked turn 3
Thunderbirds 90
totem pole 64-65
touch-and-gos 161-62
tuck under roll turn 56-57
two-plane aerobatic maneuvers 87-122
vertical acceleration 13
vertical eight 11, 40-41
vertical eight with a middle entry 68-69
vertical half loop and the roll off the top. See Immelmann
vertical roll 11, 44-45
VOR landing 157-60
wing formation 115
wingman 115
wing-over 10
wing warping system 3
Wright brothers 3

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